These points of interest are determined by Node progression and not every server will share the same map, as player decisions will vary server to server.When information is gathered, or the player has successfully explored an area, points of interest are marked on the map. For example, you may hear a rumor in a tavern that tells you the location of a cave full of weak Kobolds, but this was not accurate as the rumor was started by well-equipped bandits in order to waylay overconfident adventurers. The world is also full of imperfect information, which will require the player to act on it for verification. Players will not be able to see the world until they have explored it or gathered information about it. This map is not randomly generated, and begins covered in a fog of war. The world of Verra features an in-game viewable world map.
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